Living the Good Life, Episode 46 (August 18, 2017 ): Good books and good times!

Same as last week, friends 😀 Good times, good times~

WATCHAN:

Knight’s and Magic episode 7:Ahh, lotta fun here. Two big battles in this episode, first a test of skill between 6 more experienced knights in standard mechs and our protag and his friends in their 4 advanced mechs. Naturally, our protag wins, but it was an exciting fight 😀 Then we skip two months later and have a duel between the now former king and his grandson for ownership of a super cool golden mech Eru built custom-made for them! The grandson wins, but the king gets a silver mech that’s exactly the same, so no biggie XD So yeah, not a whole lot of plot advancement, and the “main mech” we see Eru pilot in the OP STILL hasn’t shown up yet, but I’m having fun, so again, no biggie 😀

Annabelle: Creation: What a scary, scary movie! INFINITELY better than Wish Upon–the acting, the script, the cinematography, all were excellent. I actually had goosebumps and my hair was standing on end at some points, which I haven’t had happen in a long time. I think there were a couple of plot holes–Why the hell would the couple invite some nice young girls to live with them when the demon was still living in their house?!?!?! Why didn’t they tell the priest about it??? But aside from that, a fantastic horror flick.

EATAN:

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TIMAN:

Pampurio’s continuing to make progress, though Sky’s still busy :/ Ah, well.

PLAYAN:

Space Hulk: Deathwing. It’s an FPS set in the Warhammer, 40k universe where you play as a badass power-armored warrior trying to secure an abandoned spaceship from a huge horde of monstrous Genestealers (the 40k equivalent of the xenomorphs from Alien). It’s…OK. Not that exceptional as an FPS, although there are roleplaying elements like getting stat points at the end of each mission and being able to unlock more weapons and special abilities. But there are only a handful of enemies, half of whom are just slightly upgraded variants of the basic Genestealer types, and just 9 levels. The real strength of the game is in its level design and aesthetics. The spaceship you’re in is like a crumbling cathedral, with statues and stained glass windows, and it looks really cool and is also a joy to trudge through. Really, it compares well to Dark Souls and Bloodborne, and that’s a huge compliment coming from me. So overall this was a good purchase, if only for the aesthetics :p Ah, well. Next week I’ll play Shovel Knight 😀

READAN:

 

Shovel Knight: Codes of Shovelry handbook. This wasn’t really much, just a collection of descriptions for each of the special items and some jokes and stuff like that. Still, I guess it’s the sorta thing you might have seen for a game way back when, so not bad ;o

Red Tithe by Robbie Macniven.

This. Was. AWESOME!!!!

On the hellish prison planet of Zartak in the war-torn universe of Warhammer 40,000, an inmate by the name of Skell begins to exhibit psychic powers. Given how rare such powers are, he quickly attracts the attention of two terrible forces who want to recruit him into their armies. The first are the Night Lords, evil servants of Chaos who want to twist Skell into the service of demonic powers. The second are the Carcharodons, genetically-modified superhuman warriors and loyal servants of the Emperor of Mankind called Space Marines who want to induct Skell into their ranks so his psychic powers can be trained and channeled to humanity’s defense. But the defense of humanity requires a bloody hand and a hard heart, and the brutal Carcharodons are almost as savage as the demonic Night Lords! When the two forces collide on Zartak, there’s only one guaranteed outcome: A whole lot of guts, gore, and white-knuckle action!

I gave a similar description of Robbie’s “Dawn of War III” novel, and it applies here too. First, the bad: Much like the DoWIII novelization, there’s not much characterization to be found here. The Night Lord leaders are well-drawn enough to be distinct (which is important, since their internal conflict is a significant plot point), and the Carcharodon space marines are well portrayed as neither evil nor noble, but entirely emotionless in their determination to do what they need to do, regardless of the cost to the mere humans around them. Young Skell himself is a pretty unremarkable “frightened kid,” and there are a couple of other characters, like a female warden named Rannik, who don’t stand out much aside from being just distinguished enough we don’t forget their names.

Still, for a novel like this, characterization’s not the most important thing–that’s action, and Robbie delivers AGAIN! The Carcharodons fight their chaos-mad traitor brethren with a magnificent symphony of chainsaw swords, heavy artillery, and gunfire that’ll keep you on the edge of your seat for just about every single page. But I think it’s on those pages without big battles that Robbie really shines. While Dawn of War III was fun, there was nothing particularly compelling about the various participants (Blood Angels space marines, Eldar [Space Elves] and Space Orks), if you’d read a lot of 40k literature before. However, with the Carcharodons, Robbie has apparently made an extremely distinctive culture for them all his own.

A quick review: The Space Marines are divided up  into 1000 armies of 1000 Marines each, called “Chapters.” Each Chapter is often vaguely based off of some Earth culture–the White Scars chapters are like Space Mongolians, the Space Wolves are like Space Vikings, and so on, and so forth. With the Carcharodons, Robbie has created what are essentially Space Hawaiians, and this is REALLY cool! While physically they’re very different (they all have black eyes and scaly, sharklike skin, because Carcharodons is a word for shark), in terms of culture and aesthetics, they implement a lot of Pacific Island imagery. Like, one guy has shark teeth as the blades of his chainsword, another guy uses an old-school type of Hawaian spear, advanced with sci-fi tech of course, and there’s also a wonderful, wonderful scene with a whole coral cathedral built into the giant spaceship the Carcharodons used. It’s all pretty subtle and Robbie doesn’t overdo it, but it’s very cool and really lends itself to some memorable scenes. So yeah, I can heartily recommend this novel: Check it out!!!

P.S: Also, Robbie’s opening dedication…manly tears.jpg.

Anyways, as you could tell by some of my pics, I’m working my way through Legacy of the Wulfen right now, too. I’ll tell ya how I like it next week 😀

WRITAN:

Not much this week–Prof. H got back to me and said he’s busy but he’ll try to look at my dissertation ASAP. So nothing to be done but wait. I got into an argument with some “white nationalist” (totally not a Nazi, though) on Tumblr, but yeah, that’s about it–and as we all know, arguments on Tumblr tend to be even dumber than arguments anywhere else. Once again, shoulda taken my own advice and just laughed at those people from a distance. Ah, well.

Yup yup, good times indeed. Here’s hoping they continue~~

 

 

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